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| Original Photo | Altered Photo | Workshop | Options |
France
 Playing with the sun (14) ornis
(842) |
 PS | mr_pedro
(4644) [2007-11-27 22:38:37] [1] | | Used levels and curves to add contrast. |
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France
 Playing with the sun (14) ornis
(842) |
 Playing with the sun | joergen115
(4603) [2007-11-23 12:22:33] [1] | | More colour,light (backlight) sharpnes framed with text. |
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France
 My hairdresser is an idiot! (46) * ornis
(842) |
 Photoshop | xvs1100
(958) [2007-06-27 03:56:15] [1] | Hi Jean,
I filtered through blue and then through a B&W filter, adjusted shadows and highlites and framed.
I hope you like it.
Dirk |
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France
 My hairdresser is an idiot! (46) * ornis
(842) |

| AdrianW
(307) [2004-07-06 11:09:44] [11] | Purpose: To illustrate my critique suggestions :)
Method: Contrast Masking, to reduce the shadows and bring out some more detail - NewLayerViaCopy, Desaturate, Invert, Blur/Gaussian 20px, merge mode set to Overlay at 100%. Applied a little more sharpening to bring out some more detail - usual USM values applied to L (brightness) channel in LABcolor mode (10%, 20px, 0)(40%, 1.2px, 0)(20%, 0.8px, 0). Finally converted to LABcolor and applied a light Gaussian blur (2.4px) on A and B to reduce some marginal ISO colour noise in the shadows.
Of course the shot becomes less of a portrait, but it's an alternative! I hope you like it :-) |
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France
 Cows In The Sky (28) * ornis
(842) |

| ornis
(842) [2004-06-21 09:28:31] | | In fact, this one was licking the base of the tripod while I was busy inside shooting some of her mates. |
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France
 Windows (24) * ornis
(842) |

| ornis
(842) [2004-05-08 12:33:00] | | This is a cropping of the original. Contrast adjustments and light frame. |
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France
 SnowCat (88) * ornis
(842) |

| AdrianW
(307) [2004-04-14 17:23:27] [6] | Purpose: To bring out a little more detail in Uscha's eyes and suggest a slightly tighter crop.
Method: Brought out a little more shadow detail using the Contrast Masking technique(NewLayerViaCopy, Desaturate, Invert, Blur/GaussianBlur 19px) Merge mode Overlay at 75%. Converted to LABcolor, then Gaussian Blurred A and B channels 1.2px to smooth out any colour noise. Sharpened using USM on the Brightness channel only. Converted back to RGB. Hue/Saturation Cyan/Blue -60 to reduce the slight coloured fringes around her edges against the snow, master saturation +20 to emphasise her eyes. Finally NewLayerViaCopy, BlurGaussian 2.4px then used a large soft-edged eraser at 10% to bring back detail in her face and "mane".
Not suggesting that it's an improvement, just that it's an alternative presentation :-) |
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